Honda CIVIC TYPE R (EK)

(accr_honda_civic_type_r_ek) Mod
Honda CIVIC TYPE R (EK), skin championship_white
Honda CIVIC TYPE R (EK), skin championship_white
Honda CIVIC TYPE R (EK), skin starlight_black_pearl
Honda CIVIC TYPE R (EK), skin vogue_silver_metallic

Honda CIVIC TYPE R EK (1997)

Engine: Honda 1.6L 16V VTEC 185 PS
Traction: FWD (front-wheel drive)
Gearbox: manual, 5-speed (H)
Suspensions: dwb + arb (front, rear)
Fuel capacity: 45 liters
Driver's aids: ABS

When you talk about hot Honda Civics, surely the 6th iteration of this compact-car icon that first appeared in 1972 would take of the forefront of the conversation. The car known in-house as the "EK" and dubbed by Civic loyalists as the "Miracle Civic" arrived in 1995. It boasted excellent fuel economy, high output three-stage VTEC, and a CVT (Continuously Variable Transmission) called the Honda Multimatic.

It came in 3-door hatchback and sedan forms, the latter called the Ferio in Japan. This Civic won Japan's prestigious Car of the Year award, as well as racking up a number of different honors all over the world. In August 1997, Honda introduced a "Type R" variant, which was based on the Civic hatchback. It was the first "Type R" model in Civic's history.

The engine of the Civic Type R was a B16B, a 1.6-liter DOHC 16-valve inline-4, equipped with VTEC. The engine cracked out an amazing 182 HP/8200 rpm, figures previously unheard of in a naturally-aspirated engine. Also, it was lighter than the other Civics, making it that much quicker off the line.

The car was also an excellent handling machine thanks to a lowered body and firmer suspension. Naturally, the Type R made for an exceptional racer, with many victories in Grassroots Motorsports and in Japan's Super Taikyu endurance series. Even after all these years, the car still has a loyal following.


CHANGELOG

v4.0 released 30.11.2020

Physics
- new suspensions setup
- new aero
- new tyres v10
- revised car polar inertia
- slightly decreased fuel consumption
- revised differential setup
- corrected engine idle RPMs
- adjusted engine inertia and brake torque
- revised engine power/torque figure
- slightly increased max brake power

Visual
- new material and shaders from scratch
- new textures for almost any material
- new scratch-made texture for gauge indicators
- new license plates (front, rear)
- added working wipers by norms
- added wipers to slightly optimized LOD_B by norms
- added a bit of dirt to internal glass by norms
- added COCKPIT_HR hierarchy
- added black glasses to rear windows
- added internal window glasses
- corrected tyres dimension
- corrected brake disks dimension
- corrected some face orientation
- removed duplicated mesh
- removed useless stuff
- added CSP carpaint, glass and license plate materials
- added exhaust smoke (CSP only)
- removed flames
- fixed internal glass transparency by norms
- fixed blurred objects
- fixed some transparency issues

Other changes
- new collider kn5 file
- new lights config
- new lights functionality (CSP only)
- new dashlights functionality (CSP only)
- suspensions range as in RL
- working water analog instrument (CSP only)
- swapped soundbank
- tweaked sounds volume
- skins redone from scratch
- updated ambient shadows
- updated CM previews


v3.0 updated 17.02.2020
- new suspension setup
- adjusted brake config
- more precise power/torque figure
- changed street tyres names
- increased ffb multiplier
- tweaked shaders
- updated previews
- regenerated LOD files
- fixed lights
- tweaked flames position
- updated previews

v2.0 updated 08.05.2019
- new aero (ACCR v2)
- new suspensions setup
- new tyres v10 (street 90s, street, semislick)
- corrected engine torque figure
- slightly changed car polar inertia
- tweaked force feedback multiplier
- corrected steer lock and ratio
- little changes to fuel tank position
- slightly increased gear shift times
- tweaked differential
- added visual damage (front bumper and bonnet)
- added deforming bonnet (only with Shaders Patch)
- corrected transmission power loss
- tweaked some shaders
- moved CSP config file into main folder structure
- reworked skins carpaint color
- new license plates
- corrected driver position
- updated skins with baked AO map by RealAKP
- updated Content Manager previews

v1.2 updated 19.01.2019
- added LODs .kn5 files
- new engine power/torque figure
- new aero
- new v10 tyres (street 90s, semislicks)
- new onboard cameras
- tweaked suspensions setup
- changed ABS config
- increased collider height
- increased car fuel consumption
- corrected analog instruments (rpm, fuel)
- reworked lights config
- added lights on central console
- slightly decreased car paint reflections
- updated ambient shadows
- added skin Championship White
- redone skins livery icons
- updated Content Manager previews

v1.1.2 updated 10.09.2018
- corrected car fuel consumption

v1.1.1 updated 25.08.2018
- adjusted tyres shader

v1.1 - 22.08.2018
- new torque/power figure
- new v10 tyres
- added engine sound position
- added odometers
- reworked aero
- adjusted gear preload rpm animation
- adjusted setup options
- tweaked suspensions
- tweaked brakes
- tweaked ABS
- corrected car fuel tank position
- corrected colliders position
- adjusted internal and external lights

v1.0 - 19.08.2018
- initial release
- new tyres v10
- changed shaders settings
- reworked physics
- adjusted setup options

Setups

There are no setups for this car.

Sessions

This car has been used in 0 sessions.

Tyres

  • Yokohama Prada (S90)
  • Semislick (SS)
  • Bridgestone Potenza (ST)

Specs

  • Acceleration: 6.7 s 0–100
  • BHP: 182 whp
  • Power Ratio: 5.77 kg/hp
  • Top Speed: 231 km/h
  • Torque: 160 Nm*
  • Weight: 1050 kg

About

Assetto Corsa Server Manager is free, open source software. We're really proud of it and we think it adds a lot of really exciting stuff to Assetto Corsa. It's improved the way we play and enjoy the game, and we hope that it has done for you too.

We have dedicated a lot of time towards the development of Server Manager, and it'd be great if you would consider supporting us. It helps us keep working on cool new features for Server Manager!

  • Rent a Server - always-online server hosting for Assetto Corsa - with Server Manager Premium (obviously!). We handle setup and updates so you can get on and race!
  • Go Premium - purchase Server Manager Premium. This is a one-off purchase. Server Manager Premium includes: Our new Custom Assetto Corsa Server, built from the ground up, Assetto Corsa Skill Ratings, our powerful Race Weekends feature, Driver Swaps, Multi-server support, Time Attack Events, Improved Live Timings, Lua Scripting Hooks and more! You will also receive premium versions of future Server Manager updates!